Categories
Blog user experience UX

A use for Safari’s “Reading List” feature

Duh, I can’t believe it took me this long to realize it, but Safari’s ‘Reading List’  is the perfect way to temporarily bookmark news stories for blog links.

This is going to dramatically decrease the time I spend making my mobile link posts.   Browse, open Reading List sidebar,  hit ‘Add Page’ for any article you want to read in more detail later or link to.   No more ‘where did I see that cool article about Samsung spending so much on advertising?’.   When done with the articles, remove them from the reading list.

It’s much more accessible than the usual browser bookmarking function, and ideal for bookmarks you only need for a short period.   Come to think of it, this may have inspired the ‘Up Next’ behavior in iTunes 11.     Here’s Apple’s instructions on how to use it.

Update:  Safari Reading List is stored on iCloud, so is accessible across all your devices, which is even better.  I can bookmark while curled up with my iPad, then collect the links on my desktop.

Categories
Blog iOS development user experience UX

Thoughts about the iOS lockscreen.

Brent Caswell has an interesting proposal for enhancing iOS’ lock screen making the rounds (via Gruber and Dalrymple) today.

It looks very consistent, but seems a bit fiddly. The minute you have more than one of these lockscreen cards, you have too much swiping and too many decisions to make, and this before you unlock your phone. It’s certainly not the ‘glance and go’ promised by Windows Phone.

It’s going to be hard to change the iOS lockscreen after 5 years, it’s become iconic to the brand, so Apple is going to be very cautious. I could see them doing something like this precisely because it doesn’t change the screen. I feel if you have to do anything more than wake the phone up, you’ve failed.

I can get the time at a glance. Anything more than that, and I’m wrapping my car around a tree. That’s my use case for information on the lockscreen. Windows Phone moves more in the right direction, but their asthetic choice of the Metro look makes it harder to pick out information. It’s like having 5 red and white parking signs on the same pole. Each have similar visual weight, and you end up paying too much attention to the phone. Android Live Wallpapers seem too heavy in both information and processing.

A passively scrolling version of the above proposal might work, as long as bites of information transition quickly enough that you aren’t looking at your phone for a long time and the content requires minimal reading. And you probably shouldn’t have more than 2 of these screens alternating, or you will be looking at the phone for too long. The key is that you are getting the information passively — if you need to interact, you should probably unlock the phone.

It’s all about meeting the ‘don’t die in traffic’ test.

Categories
social shopping user experience UX

Update: Changing font size in iTunes 11

Changing font size on iTunes 11
Changing font size on iTunes 11

Fernando Alves points out that iTunes 11 does have a means of increasing the font size.   To increase the font size used in lists, check the “Use Large Text for List Views” option.

Note that there is only one large text font and the standard font, there is no fine control of font or font size. This option also only changes the font size of the list-oriented screens (Songs, Playlists) and not the other display options (Genres, Artists, Albums).

Using the alternative font doesn’t really change the row height in these tables, so the end result seems a little crowded, but at least the text is bigger.

Categories
iOS development iPhone Mobile News social shopping user experience UX

Mobile Links for week of November 25-30 2012

Android shopping traffic lags behind iOS, despite the larger number of devices. GigaOm asks why:
Why are Android users less engaged than iOS users?

Nice detailed graphs and links to several good stories on the topic. I do take issue slightly with the idea that “willingness to buy stuff == engagement”; everyone buys devices for different reasons. But if you are writing shopping apps or marketing your business on mobile devices, it’s important to understand the different types of users and the strategies that work best on each platform.

IDC: Developer Disinterest Could Kill RIM & Windows Phone Ya think? Out of all of the companies I’ve interviewed lately, only a couple are planning to put their apps on Windows Phone, and nobody is planning to support BlackBerry.

11 Apple iPads per hour vs. zero Microsoft Surface tablets Schadenfreude aside*, this is a significant indicator about what a misstep it has been for Microsoft to sidestep its OEMs.  They don’t have nearly the distribution network they need to go it alone.   Also, Surface exemplifies how badly MS has misread the tablet trend; it’s not about the hardware, its about reducing the computing experience to something that is quick and pleasurable.  Shoehorning desktop Windows onto a tablet barely capable of running it fails both tests.

*Actually, I’m not enjoying this at all,  I’m a Microsoft shareholder, and my investment has seen no growth, while my Apple stock has gone through the roof.  Steve Ballmer has got to go.

In BII MOBILE INSIGHTS: Mobile Technology May Define The Future Of Healthcare, PriceWaterhouse Coopers presents a video talking about how mobile is influencing healthcare.      The other links/reports on this page are pretty good, too.

Categories
user experience UX Web Design

iTunes 11: First impressions

Very First impression: More pictures, Tinier fonts that cant be resized.

While the new font is fairly readable, the smaller size is a bit of an insult for my aging eyes. Not cool, and not changeable, as far as I can see.

At first, it looks like the navigation is very different, the sidebar that has been with us since iTunes 1 is gone, replaced by a ribbon which lets you choose content types and view a dropdown of your devices. Turns out that you can still turn on the sidebar, it’s an option in the View menu.

iTunes Match came up pretty quickly, and is no longer called out in the sidebar list. Device management features seem to be working better with my iPhone 5.

I’ve left my desktop with the old version and will post any interesting comparisons I find.

I have noticed some glitches in the way some of the screens load, where the HTML 5 layouts are either messed up or text fields are displaying with strings like “DI6.SortOrder.Featured” instead of the title “Featured”. I”m wondering if some instances of the servers are not syncd up. Apple runs iTunes on tens of thousands of servers, and restarting them for updates is not an instantaneous process.

Edit: Gruber has a pretty good summary of the new interface already.

Categories
Mobile News user experience UX

More details on Windows Phone 7

Details are trickling out about Windows Phone 7 series. No multitasking supports for apps, apps have to be installed through the Marketplace, and native applications are not permitted – everything has to be done through either XNA Game Studio or Silverlight. There will be some sort of option similar to Apple’s enterprise and ad hoc distribution. And, of course, the app certification process is going to be fast and transparent.

All said, this doesn’t sound like a big departure from the policies and engineering decisions that have gotten Apple so much criticism. It does appear, though, that they will be much better equipped than Android to avoid hardware fragmentation — they are requiring fairly specific hardware features, such as a common button set and graphics acceleration. They can provide hardware manufacturers with specific benchmarks in XNA and Silverlight to ensure that the phone meets performance expectations.